#ifndef DIPOINT_H
#define DIPOINT_H

#include <SDL2/SDL.h>

class DiPoint
{
	public:
		static SDL_Surface* image[37];

		//Image
		int frame;
		SDL_Rect location;

		//Setters
		void setFrame(int imageId);

		void setLeft(int amount);
		void setTop(int amount);
		void setRight(int amount);
		void setBottom(int amount);

		void setCenterX(int amount);
		void setCenterY(int amount);

		void draw(SDL_Surface *screen);
};

#endif
